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BattleTech: The Crescent Hawk's Inception is a turn-based adventure/role- playing video game released in by Westwood Associates and based on the BattleTech franchise. It was one of the first commercial ports of the licence, and featured some of the franchise's worlds, institutions, political figures, and weapons. BattleTech: The Crescent Hawks' Revenge is a real-time tactics game based in the FASA BattleTech universe. Developed by Westwood Associates for Mediagenic, and produced by Scott Berfield, the game serves as a prototype for what later became Dune 2, the first real-time strategy title on the PC. 22 Nov This article needs to be updated with material from Turning Points: Arcturus, Combat Manual: Mercenaries, Spotlight On: Crescent Hawks. Once this title clears the Moratorium period, or if it already has, please consider revisiting this article and updating it with the new material, removing this tag once all.
21 Apr BattleTech: The Crescent Hawks' Inception (full title, officially misspelled as "The Crescent Hawk's Inception") is a computer game by Infocom/Westwood Associates set in the BattleTech universe. The player assumes the role of year old Jason Youngblood, son of famous MechWarrior Jeremiah. Here is the video game “BattleTech: The Crescent Hawk's Inception”! Released in on DOS, it's still available and playable with some tinkering. It's a role- playing (rpg) game, set in a battlemech, turn-based and licensed title themes and it was released on Amiga, Apple II and Commodore 64 as well. 17 Feb In the far away future, the year , fierce wars rage in the universe. The five big dynasties are partially allied, but most of the time they fight each other to the finish. The by far most important weapon in the wars in these times is the so- called Mech, a huge, heavily-armed machine operated by humans.